![]() "D2ClassicMod" (the previous version that only works for 1.10 does a lot of these, while the current version basically only does the Act 5 Hell monster restoration, and an annoying thing where all 3 of the "hell" areas in Act 5 have no monsters other than Uber Diablo in all three difficulties) and "Vanilla Frosting" do some of these. Increased stash, and other modifications from Plugy. The test I intended to do was make sure that all Nightmare Cow Level Cows would drop only set items. Act 2 Fara now also sells TP/ID/Pots/Keys/Etc (Lysander + Drognan). This is primarily a clean up patch to bring the patch back to a more vanilla root. Modifying Cow Level Drops (NM) by Carin Shard ยป Mon 6:11 pm Hi Recently I started reading about modifications to drop rates, but Im not sure I quite got it down, so I figured Id ask first. Increased chances of gambling rares/uniques/sets. You can now open the Cow Level with just a town portal book. Ability to upgrade set items from normal to exceptional, and exceptional to elite, like uniques. ![]() Quest to smash Diablo's soulstone, as apparently originally intended. "Riftwraith the Cannibal" (Corpse Spitter) Disabled super unique monsters reinstated, if possible: Ability to mana/life steal off of every monster, though very low for the currently unleachable monsters (say, 10%), though it will vary per creature. Reduced the "Mana Drain" value for the monster-classes "Wraith" and "Wisp" Superuniques, but not Act Bosses, which get their immunities from being x-enchanted, still have immunities, so they pose a challenge, but at least you don't have a map full of them so they're easy to skip if you can't kill them somehow. Constructs still retain their original stats, i.e. High resists for monsters, but no immunities (at least to non-uniques). Online only events enabled in single player (basically, all of the online only content in single player). Countess can drop higher runes than she can currently. Ladder Runewords enabled on Single Player. The cows restored to previous versions. The experience penalty after level 70 removed/lowered. Act 5 hell monsters restored to pre 1.10 patch (no more monsters from other acts coming in, just the Act 5 monster table like the original release) These are the changes that I would like to have: I was hoping to basically make it like/expand Plugy so things can be easily toggled on and off if people don't like certain features. There are a few mods I've found that do some of what I want, but no mod that did everything. Basically, I am hoping to "improve" single player, while keeping it pretty vanilla.
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